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WoW Forever New Build Notes: October Beta Updates Explained

November 12, 20261,119 words6 min read

A fact-checked summary of the WoW Forever new build notes, including dungeons, class changes, PvP, quests, UI updates, and known issues.

The latest detailed WoW Forever new build notes in the supplied source cover two major beta updates dated October 1 and October 8. The October 1 build raised the level cap to 30, added the Excavation Site: Wetlands dungeon, expanded dungeon access, and introduced extensive class, quest, item, and PvP changes. The October 8 build added the City of Dalaran dungeon, revised dungeon experience, improved Rage calculations, and granted all beta players progress for testing the Legacy Challenge system. The source also lists later forum posts dated October 16, October 26, October 27, November 3, and November 4, but does not provide their detailed change logs. Read the full development notes.

October 1 build highlights

Leveling and dungeons

The beta level cap increased to 30. Players also gained access to the new Excavation Site: Wetlands dungeon, designed for characters around levels 26–31.

Razorfen Downs became available from level 25, while Uldaman became available from level 30. The update also listed several existing dungeons as available content, including Ragefire Chasm, Hall of Thanes, Ruins of Lordaeron, Wailing Caverns, the Deadmines, Shadowfang Keep, the Stockade, Blackfathom Deeps, Gnomeregan, Razorfen Kraul, and Scarlet Monastery.

Dungeon quests now provide 50% less bonus experience beyond their normal quest values. This was part of a broader adjustment to beta leveling speed. At the same time, the development notes state that many creature and object respawn rates were increased in zones such as Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood, and Thousand Needles.

Class and talent changes

The October 1 update includes significant changes for several classes:

  • Druids: Bear Form and Dire Bear Form gained increased Rage generation from critical strikes. Swipe now scales with 3% of Attack Power, Tiger’s Fury was removed, and shapeshift forms became immune to Disarm effects. Feral Druids received the new Shifting Power and Improved Shifting Power talents.
  • Hunters: Sniper Shot gained a 45-yard range and increases the range of the next three shots. Aggressive Mode returned for hunter pets, while Survival talents received several activation and diminishing-return corrections.
  • Mages: Hot Streak was renamed Heating Up, Combustion returned to three charges, and mage comprehension scrolls received another balance pass.
  • Paladins: Protection talent block values were adjusted, Holy Shield’s block chance increased to 30%, and the Champion of the Light spell-damage ratio was reduced.
  • Priests: Devouring Plague can now critically strike, Shadow Weaving can no longer fail to apply, and Inner Focus no longer increases critical chance for periodic effects.
  • Warriors: Rage from critical strikes increased, several Fury talents were removed or repositioned, and new talents including Lingering Rage, Furious Precision, and Gore Drinker were added. Berserker Rage became available at level 30 instead of level 32.

The update also corrected issues affecting Rogues, Shamans, Warlocks, and their abilities or pets.

PvP, professions, and world systems

Most PvP gear and upgrade-token Honor costs increased by approximately 50%. To support the higher prices, the Honor cap increased from 15,000 to 25,000.

Profession changes included new dungeon-drop recipes for Blacksmithing and Leatherworking, lower vendor prices for crafted common and uncommon wands, fewer Poor Copper Vein nodes in starter areas, and a return to single-use skinning before creatures disappear.

The update also added barbers to Darnassus and Thunder Bluff, gave city guards directions to barbershops, adjusted campfire damage for low-level or injured players, and changed the behavior of BoE items sold to vendors when their appearances have not been collected.

October 8 build highlights

City of Dalaran dungeon

The most prominent addition in the October 8 notes is the new City of Dalaran dungeon, which became available for beta testing. The source does not provide its level range, boss list, loot table, or encounter mechanics.

Dungeon creature experience increased by approximately 20%. The experience penalty for parties with higher-level members was also corrected. According to the notes, the calculation now considers each player’s level individually rather than applying the highest party member’s level to everyone. However, a party member who is vastly higher level than the defeated enemy can still prevent the group from receiving experience.

Rage and class corrections

This build fixed several Rage calculation problems affecting Warriors and Druids. Rage generation now handles creature health, increased damage from critical strikes and crushing blows, and damage absorbs more accurately. The notes also state that Rage was rebalanced around armor values between 20% and 40%, varying by level, rather than assuming that every Warrior had roughly 50% armor.

Druid changes included:

  • Mana Potions can be used while shapeshifted.
  • Thorns returned to Vanilla WoW base damage values, with its spell-power ratio reduced to 6%.
  • Bear Form and Dire Bear Form threat bonus increased from 30% to 50%.
  • Cat Form no longer reduces maximum health.
  • Natural Instinct replaced Predatory Instincts and also increases spell healing based on Intellect.
  • Shifting Power cannot be used while already at full Energy.

Other class fixes adjusted Hunter pet health, Survival talent behavior, Mage spell-rank scaling, Paladin Retribution Aura, Priest healing spells and Penance, Shaman spell interactions, Warlock pet summoning, and Warrior Deep Wounds.

Legacy, items, quests, and interface

All beta players received completion of the Legacy Challenge, awarding 16 Legacy Points for testing. The lowest-cost Legacy talent respec costs 1 silver, with the respec cost reducing by one respec per hour during the beta.

Item updates included smaller shoulder armor visuals, a new Wolfshead Helm interaction with Shifting Power, adjusted dungeon quest reward rarity, corrected equipment requirements for Truthseeker’s Bow, and revised vendor prices for several Enchanting products. Damage from Discolored Healing Potions no longer breaks crowd-control effects.

Quest improvements added or adjusted map markers, respawn rates, quest-item behavior, and quest requirements. The Gelkis and Magram quest lines in Desolace now require level 35 instead of level 30, with related rewards retuned to match.

The interface also received updated inspection panels, combo-point visuals, character information displays, macro behavior, and Legacy Challenge navigation. Voice Chat settings now include Discord Voice, and Group Finder listings can specify an in-game voice mode.

Known issues listed in the notes

The October 1 build listed several known issues, including delayed precast spell effects, enemies parrying or blocking from behind at close range, an oversized installation, edit-mode resets when switching Gamepad UI mode, incorrect behavior for Scroll of Liminal Passage, and some class, quest, and visual problems.

The October 8 build added issues involving incomplete creature textures, incorrect visual reporting of Hunter pet critical chance, and broken icons in parts of the Professions window. The supplied material does not confirm when every listed issue was fixed, so these should be treated as reported beta issues rather than current guaranteed conditions.